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28'000m2 playground

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    Cobalt FPS

    +14 years

    • 300 balls

    • 120 min.

    Private area

    Privatize the land

    • Full MAP

    • 2-hour privatization

    Sons of cobalt

    7/14 years

    • Unlimited balls

    • 60 min.

    Cobnyte

    From age 6

    • Painless beads

    • 60 min.

    Cobnapping

    Kidnapping scenarios

    • Souvenir video

    • Kidnapping scenarios

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  • FPS
  • Ultimate
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  • Cob'nyte

Important - Arrive 45 min. before the start of your game.

Map

A 28,000 M² post-apocalyptic atmosphere in Lutry (VD).

Discover the mapReserve a game

456

Customer reviews

4.6 / 5

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Discover the extent of your future playground

An experience designed for unique games. Game-changing terrain

Area

M

2

Strategically placed on the map, they add a strategic dimension to every game.

Districts

Each zone has its own identity and unique tactical challenges

Terminals

Strategically placed on the map, they add a strategic dimension to every game.

north

Open area

Between height and mystery

An area where dominating the terrain comes into its own. Perched huts linked by suspension bridges give you an unobstructed view of the battlefield, while sunken tunnels create unique ambush opportunities.t

  • A strategic view from the three perched cabins
  • Suspension bridges linking high positions
  • Perfect tunnels for discreet travel

south

Open area

The abandoned city

Plunge into a post-apocalyptic setting where a swimming pool shelters a stranded ship and an abandoned bank becomes the scene of intense close-quarters combat. Every container, every vehicle can become your strategic ally.

  • An abandoned bank for intense close combat
  • A pool with a grounded ship as a strategic position
  • Containers and vehicles offering varied coverage

2 zones

9 districts

9 unique districts

Deep Forest

[DS-01]

Wooded area with suspension bridges, offering multi-level fighting.

X

[DS-02]

Off-road motorcycle track transformed into a fast-paced, tactical battle zone.

Bus Station

[DS-03]

A disused railway station full of buses forming a perfect maze for ambushes.

Playground

[DS-04]

Stacked containers and a playground transformed into a strategic battlefield.

Pool

[DS-05]

Empty former swimming pool with changing rooms, alternating open and closed areas.

The Crash

[DS-06]

A container hotel built around a crashed plane as a focal point.

Bank

[DS-07]

Secure bank next to an old tennis court, combining indoor and outdoor spaces.

Sniper Hill

[DS-08]

Steep slope ideal for snipers who want to dominate the terrain.

Tunnel

[DS-09]

Long tunnel linking south and north, perfect for surprise attacks.

A map of infinite possibilities

Immersion

DS-01

Immerse yourself in the skin of a soldier

An abandoned ship in the middle of an empty swimming pool, a unique strategic point where every nook and cranny can become your best ally.

DS-01

Cross the suspension bridges

18 meters of emptiness beneath your feet, an unobstructed view of your opponents, and adrenaline pumping with every step. That's the advantage of height.

DS-03

Lead your team to victory

Secret underground passages link the zones together. Silence and darkness become your best assets to surprise your opponents.

DS-07

Unique duels

Secret underground passages link the zones together. Silence and darkness become your best assets to surprise your opponents.

DS-03

Play with your friends

Secret underground passages link the zones together. Silence and darkness become your best assets to surprise your opponents.

Two bases, the starting point for every game at Cobalt Project

The basics

Red base

The starting point for the red team, located in the south of the map. A strategic position offering quick access to the bank and container area.

Green base

Nestled to the north of the map, the green base dominates the heights. An ideal starting point for quick access to perched cabins and suspension bridges.

A map in constant evolution

Discover new elements on the map on a regular basis. From vehicles to plane crashes, each update brings its share of surprises and new tactical possibilities.

A map that changes with the seasons

Each season brings its own changes. New zones appear, others are transformed, keeping the experience ever more exciting.

4 seasons

4 ways to play
Summer

Summer

Between the shadows of the containers and the cool of the tunnels, adapt your strategy to the heat. The heights will give you a tactical advantage, but expose you to the sun. Master the terrain and use the lush vegetation for perfect ambushes.

Autumn

Autumn

Glowing foliage creates changing natural cover. The rustle of leaves betrays movement, making every move strategic. Take advantage of elevated areas to spot the colors of enemies contrasting with the autumn landscape.

Winter

Winter

The terrain transforms under the snow, revealing the tracks of your opponents. The breath visible in the cold air can betray you, while frozen surfaces alter your mobility. A new tactical dimension opens up, where silence and white camouflage become your best allies.

Spring

Spring

The rebirth of the land offers new hiding places among the emerging vegetation. Occasional rains create muddy zones that slow down movement but reduce noise. Improved visibility and variable luminosity require constant adaptation of your attack strategy.

Frequently asked questions about the map

Frequently asked questions

Rain, snow or sunshine change the rules of the game. It's up to you to adapt your strategy to the changing terrain and seasons.

  • How big is the Cobalt Project map?

    The Cobalt Project map covers an area of 28,000 m² (3 hectares), offering an exceptional playground that is unique in Switzerland. With an elevation of 18 meters, our terrain offers an immersive and diversified experience.

  • What are the emblematic areas of the map?

    The map includes a number of iconic areas, such as the bank for indoor close-combat, the swimming pool with its stranded boat, the suspension bridges linking the tree houses, the tunnel running under the road, and the Carlsberg container zone.

  • How can the red and green teams take advantage of the different zones?

    Each zone offers different tactical advantages. For example, in the pool area, the green team benefits from an elevated position with an unobstructed view of the bank and church, while the red team can sneak up against the walls to set up ambushes.

  • How many terminals can be scanned on the map?

    The map features 40 markers in total, with 10 markers for each color (red, green, yellow and blue). Each scanned marker earns points for your team, and is essential for victory.

  • What elements create immersion on the map?

    Cobalt Project's environment has been designed to immerse you in a unique post-apocalyptic atmosphere, with 9 distinct districts, a swimming pool with a stranded ship, an abandoned bank, 2 tunnels, 6 cars, 4 buses, 15 containers and 3 tree houses. Right from the parking lot, you're greeted by a helicopter and a tank.

  • Does the map change with the seasons?

    Our map is constantly maintained and improved to offer the best possible experience whatever the season. Our team regularly works on new zones, such as the plane crash planned for the near future.

  • How easy is it to get lost on the map?

    No, thanks to your pod (wrist phone), you can see the position of your team members and the different objectives in real time. What's more, our coaches (Game Masters) are always available via walkie-talkie to guide and help you throughout the game.

Enjoy a unique experience, alone or with friends.

Here we go

A 28,000m² field, intense missions and total immersion.Thrills guaranteed, whether you're in it to win it or just for the fun of it.

See prices

12,000 players every year

4.5/5 on Google (574 reviews)

100% adrenaline, 0% boredom

  • Game
  • Map
    Equipment

Address

Route de la Claie aux Moines 324
1095 Lutry (La Croix)

Launch GPS

46°31'58.4 "N
6°42'15.5 "E

    Opening hours

  • Monday
    Closed
  • Tuesday
    Closed
  • Wednesday
    08:00 \ 20:00
  • Thursday
    08:00 \ 20:00
  • Friday
    08:00 \ 20:00
  • Saturday
    08:00 \ 20:00
  • Sunday
    08:00 \ 20:00

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FPS game

Game

Immerse yourself in a thrilling mission where team strategy and adrenalin combine in the heart of an immersive 28,000 m² universe.

per player

99.-

Duration

90 min

See prices

One player can book for several people

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Design and development by DigitalEra

© Copyright Cobalt Project 2026

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